Activity

Playerbase → Activity (/p/<projectId>/playerbase/activity)

Why this page exists

Activity answers: Are we growing? Are players sticking around or going quiet? Use it to spot busy hours, compare this month to last, and see whether new players are turning into regulars or drifting to inactive.

How to use it

  1. Choose a date range at the top (your plan limits how far back you can go). Without a range, the charts stay empty.

  2. Read the summary cards first for a quick pulse: peak concurrent players, typical load (5-minute averages), how many players count as engaged (Regular+, last 30 days), and how many unique people showed up in your range.

  3. Use Playercount over time to see when you were busy (events, launches, weekends) and whether gaps match downtime or missing data.

  4. Open Playerbase breakdown to see who is driving volume: very active vs inactive players. Compare last 30 days to the previous period and watch the trend column to see if each segment is growing or shrinking.

  5. Check Distribution to see if your playerbase is top-heavy (many very active) or long-tail (lots of inactive or one-off players).

  6. Use Conversion to tie story to action: New → regular shows whether first-time joiners come back enough to count as engaged; Regular → inactive flags churn risk among people who used to play often.

What the segments mean (in plain terms)

Segment
Idea

Very active / Active / Regular

How many days in the window they actually played

Inactive

Little or no play in the window (easy to lose these players)

Tips

  • Compare the same length of time (for example full weeks) when judging trends.

  • If the playercount line has gaps, the server may have been off or metrics were not collected; do not read those as “zero players” unless you know the server was up.

Last updated